There's nothing more powerful than the dream of a child. If that child grows up in the '90s, living the real Nintendo Golden Age, losing himself for days in Lucasart's graphic adventures and being devote to the Blizzard's vessels, his dream can be nothing but that of creating a videogame. So here I am, thanks to Unity3d, to the Indie Games rising and to the people who believe in me, and I really want to pull this videogame out of the hat.
About The Game
Are you ready to lead a Revolt?
Disobey is a hybrid between a real-time strategy and a third-person action videogame. The game is simple: you’re the Leader of the Revolt and you have to take down the Government. How to do it? Blowing down the Government Palace of course! But none can do it alone, you’ll have to coordinate squads of rioters to get weapons and medikits by destroying strategic buildings, to find the better route to the Palace and to overcome policemen formations or tanks blocking your path. But remember: every action causes an equal and opposite reaction.
The police will not stay just looking at your moves…
About The Funding
When we started to work to Disobey we knew that it would have been impossible to realize the game with our efforts. We have always known that one day we should ask help to someone. So, we decided to ask directly to the community. We loved (and clearly we do love) Disobey, but what about the community? Before asking them money, we decided to ask just an opinion about our project and we submitted the game to one of the most important Indie Game Community: Steam Greenlight. The people welcomed the game with enthusiasm and after 43 days Valve Greenlit us. This success was pure adrenalin, it is our pride and joy.
Then we are ready for the next step: Kickstarter.